Saturday, January 28, 2012

AUDIENCE FIRST

Ever since I took Dr. Fulford's first course in the ETEC program, I cannot forget how much emphasis she placed on the importance of LEARNERS. The audience is the focus. The PEOPLE are key to Instructional Design.

I am trying my best not to get caught up in the foray of high tech toys that are amassing. I try to keep up without getting caught up. Relevant tools is much more important than cool updated tools. You don't give a diamond to a man who is starving on a deserted island. You don't take your date out on a late night to Las Vegas if they are sick with the flu. Just because something is "cool" doesn't mean people will want it.

See this video about the importance about knowing the people. Enjoy!!!

http://www.youtube.com/watch?v=tU9i3U_bJ0w

Tuesday, January 24, 2012

Entertainment vs Education


This posting is simply based off the readings and videos that we were required to view for ETEC 647. It does not surprise me that YouTube is monopolizing the majority of advertising traffic and that the internet is attracting more users than TV, radio, and forms of print media. Electronic / Digital communication is gaining popularity. Younger generations are so used to researching information about topics by simply "googling" it rather than going to the library. The speed of retrieval of information is so important and convenient that when educational activities are conducted, it takes a lot more than just talking to hold learners' attention. 

We have reached a point where there is a fine line between Entertainment and Education. Instruction needs to be fun and engaging to motivate learners. Games and activities need to have pieces of the instructional content applied and sometimes hidden in order to get the audience stimulated. Check out some of the videos on youtube discussing the ratio of Entertainment vs Education:

Friday, January 20, 2012

GAMING FOR LEARNING

Week 2 is here in ETEC 647 and I am reading our assigned literature. Because I am so interested in the integration of online games into education, those topics in the readings catch my attention the most. I will be back with more comments on this topic - ONLINE EDUCATIONAL GAMES in PEDAGOGY

Back in the Hanabata Days.

Aloha everyone,

It has been a while since I have put up content in a blog. A few weeks ago I had an E-Mac that I bought waaaaaaay back in 2004 that lasted me for a long time. I never bought a new computer because of how expensive they were. But this week, my E-Mac finally gave up the computer chip ghost. So I needed to purchase a new computer. I got a 2012 MacBook Pro and I am back in business. I can communicate, complete tasks, study, and accomplish work that I need to do.

I remember when I was a child growing up what kind of fun activities we did to keep ourselves entertained. I made ninja weapons out of sticks, played chase master in the yard, football in the street, went spear fishing in the ocean, and running on the beach. When I was 5 years old I had an ATARI system (remember ATARI?) I played video games at this arcade in Waikiki called Game World. Then Fun Factory came around and that was my new hangout. The arcades had Pong, Space Invaders, Asteroids, and some other vector-based graphic games. I still had time to go outside and play with my friends after my homework was done.

Now when I see the children play it is mostly indoors. They are either watching TV, or playing with their mobile devices. The act of creating and human interaction is absent in many of these types of activities. If you get a chance, watch the movie "Grown Ups" with Adam Sadler and his friends. The movie briefly discusses this issue and its FUNNY! :)

Playtime has evolved from parents telling their children to go outside and run around because the house is too small and fragile to hold a child to parents telling their children to stay inside and play computer games because outside is too dangerous and deadly for a child to play around.

Is there a way to find balance between keeping up with technology and maintaining good relationships with other human beings? How do we monitor this with our children?